Take A Walk On The Tiled Side
Came across a great write-up by Rodrigo Monteiro on the many ways of how to deal with moving characters in a 2D environment and the many obstacles one has to tackle when faced with slopes, moving platforms or ladders.
The Guide To Implementing 2D Platformers
Unfortunately his website hasn’t been updated in a year, but I hope he’s just busy coding at the moment.
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