Simply Pointless

But hey, why not?


Take A Walk On The Tiled Side

Came across a great write-up by Rodrigo Monteiro on the many ways of how to deal with moving characters in a 2D environment and the many obstacles one has to tackle when faced with slopes, moving platforms or ladders.

The Guide To Implementing 2D Platformers

Unfortunately his website hasn’t been updated in a year, but I hope he’s just busy coding at the moment.

Leave a Reply

Your email address will not be published. Required fields are marked *

(Spamcheck Enabled)

This site uses Akismet to reduce spam. Learn how your comment data is processed.